Class – Blade and Soul Guide

Blade and Soul Summoner Guide

The Summoner is a very interesting class in Blade and Soul. It is the pet class which is similar to the hunter or beastmaster in other games. In the original Asian servers, specifically the Taiwanese and Korean servers, the Summoner actually has the best DPS in the game. It is extremely popular among the elite players for PvP, and it is extremely strong in PvE as well due to its high DPS and the presence of a pet.

In this guide, we will discuss some of the most important aspects of the Summoner and provide a basic guide for a good Summoner build that will work well in many situations. This versatile build should be good for PvP as well as PvE, and as you play the class more and more information about the NA version comes out, you can make adjustments to the build in accordance with your playstyle. Note that all terms and skill names are subject to change due to translation alterations.

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First, let’s talk about skills. The skill system in Blade and Soul is a little complex, but you need to know it to master the Summoner. Every skill has several different “forms.” These forms all have different strengths and weaknesses, and you can upgrade them to various “tiers” to make them stronger. The different forms of Summoner skills vary greatly, and different builds rely on the specific characteristics of each form.

In this guide, the words “Form 3 Tier 4” will mean you take a skill’s third version and upgrade it up to the fourth level. All of the forms of a certain skill share the same basic theme, but accentuate different aspects of the skill. For example, the key Rose skill on the left mouse button has some forms that have higher damage and others that provide more MP regeneration.

The Summoner has an interesting toolkit. First of all, there are several crowd-control skills that dish out stuns, grogginess, knockback, knockdown, and weakening. The Summoner also has a cat that will deal out as well as absorb a lot of damage. The two targets create a lot of problems for other classes such as Destroyer or the Kung Fu Master as well as mobs.

The Summoner has a resource called “chi,” “qi,” or just MP. In this guide we will call it MP. A Summoner can have a maximum of 10 MP, and it is consumed to cast most skills. The small pool of MP means much of Summoner play revolves around careful timing, so that you can replenish your MP with some skills and then spend it on others while maintaining CC effects.

The following leveling build is based around the Sunflower skill, which is bound to the right mouse button. Sunflower turns into a move called Big Sunflower under special circumstances: when they are slowed by Chestnut Burrs, when they are drained by Morning Glory, when the Summoner is stealthed, and when they are suppressed by attacks from the pet cat. The first Sunflower in those conditions is normal and the second one turns into Big Sunflower.

When you land Big Sunflower, you get one stack of a buff called Photosynthesis. It lasts for five seconds. If you manage to get five stacks, then you will get a special buff called Saturation. With Saturation, you can instant-cast Sunflower for zero MP for 3 seconds, which becomes five seconds when you get the top-tier secret skill book for Sunflower.

So the idea of the build is to take advantage of this effect. You need to set it up with the right status effects, maintain them as you cast Sunflower to get Big Sunflower, then slip in some MP regeneration to keep the whole thing going until you get Saturation. Here is how the skills work. For the first skill, Rose, max out the first form. That gives you faster cast and projectile speed and an extra point of MP regeneration, which you need. Next, take the 4th form of the Sunflower skill- the others give you Hornet, but Sunflower and Big Sunflower are keys to this combo.

For Morning Glory, take the second form. That gives you party-wide MP regeneration. Take the first form of Throwing Chestnut Burr for for the follow-up damage. Take the second form of the Dandelion counter skill for more MP regen. For the Pounce cat move on Tab, take the first form for the 2-hit stun. For the Vine skill on 1, take the second form, Ivy, which gives you a snare. Take the second form of Tendril for the DoT, put one point in Pollen, max the second form of Dandelion Seed for more MP regen, and the first form of Chestnut Burr for the extra damage. Put no points in Cheer and 3 in the second form of Friendship for the heal. Take the second form of Impact for the bleed effect. Put a point in the second form of the Bomb tree for the trap. Take Form 2 Tier 3 of Curl for some taunt power. Take Form 2 of Foxtail for the knockdown. Take Form 2 of Nyan for defense.

This build gives you a ton of crowd control, so it is perfect for both PvP, PvE, and gold making. It is a little weak defensively, so be careful of the health of your pet. You need to learn a rotation to get to Saturation. The key is to alternate Rose and Sunflower to get the MP for the Sunflower repetition.

For example, open with Ivy for poison, use Rose for MP and then add Chestnut Burrs. Alternate Rose and Sunflower for Photosynthesis stacks, then when the burrs wear off use Morning Glory to kick off another sequence of Rose and Sunflower, add more Burrs, and when you hit Saturation mash Big Sunflower. You will need to adjust for some status-immune bosses and such, but this is a strong all-purpose build.

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BNS Force Master Guide for Beginners


Striking all foes with heavy magic damage from a safe distance. Ice and Fire are their elemental power. Fire represents the power of attack while ice takes care of defense and controlling the battlefield. Their powerful force can devastate enemies into ashes in a short time. However, their weakness is durability. It will be a tough time if enemies can rush into them.

Info

The Force Master uses their bangle to cast forceful spells. The Force Master is depicted as a wizard class in other games who can use heavy AoE spells and possesses crowd control ability. They represent the damage dealer role like assassin or destroyer, however their attack force is long range and it is magic. Having a Force Master in a party will be easier to clear out the mob of enemy. Yun, Lyn, and Gon can take control of the power of fire and ice.

Stats

The best attributes for this spell caster are Pierce, Critical, and Accuracy.
Pierce will grant your attack to ignore enemy’s defense. Critical amplifies your damage, and Accuracy will cause your attack to less miss. With these attributes, your attack will be powerful and if you are guarded well by your team, the battle will be one sided because you can strike enemies hard and they cannot reach you.

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Accessories

When looking for items to equip a Force Master, you should stick with items that give you Critical and Pierce. These 2 stats will give you extra damage than normal. Critical will double your damage while Pierce will let your damage go through an enemy’s defense. It will result in you killing the tank easier. By the way, if you look for more HP, you can find some gears with Health to offset your weakness.

Soul Shield

Soul shield or Bo-Pae for Force Master, it is recommended to use a mix of Yeti and Nightmare/Thunder Prison soul shield for crit and HP mix. Critical is for more damage to wipe the mob of threat as fast as possible which is significant in leveling, while HP will give you more durability. It is a smart choice to balance offense with survivability. Since this class is very fragile, you wouldn’t want to die again and again.

Gems

Gems choice for this class should consider Topaz first. The effect of this yellow gem is to add more damage to disabled units. Since skill from ice are often involved with crowd control, it is a good opportunity to punish an enemy quicker. Amethyst is interesting too, due to the critical strike from a Force Master being powerful, you will get heal whenever the critical occurs.

Notable Skills

Flame Palm
Launch a fireball to an enemy, at least you should level it once to increase projectile speed. Using this one often can give an enemy less time to counter.

Force Palm
This is an important skill, slowing enemy to reduce the gap between you and a threat. Since you are very fragile, keeping distance is needed to be adopted as your instinct.

  • Inflicts 1 stack of Frostbite for 6 sec
  • Increased projectile speed [Tier 2 Form 1]
  • Increases defense by 10% on using Frost skills [Tier 2 Form 1]

Ice Prison>Ice Flower
You are not a good Force Master if you ignore this skill. Locking down enemies for several seconds is what every one needs. When it transforms to Ice Flower, you will gain a shield to protect yourself as well.

  • Locks enemies in Ice Prison for 8 sec
  • Increases defense by 10% on using Frost skills
  • Ice Flower: Protects the user with Ice Prison for 3 sec on taking damage while Ice Flower is active [Tier 2 Form 2]

Arctic Spirit>Arctic Blast
Hell yeah, you need multiple crowd control skill and this one is your answer. Freezing skill is like stun and control. It is very frightening skill in both boss fight and PvP.

  • Freezes enemies for 5 sec
  • Creates 1 Frost Orb on hit [Tier 2 Form 1]
  • Removes Internal Bleeding [Tier 2 Form 1]
  • Arctic Blast: Stuns enemies for 2 sec, Freezes enemies for 5 sec, Counts as 2 stuns [Tier 3 Form 3]

Barrier
Create an ice to protect and absorb damage taken. As Force Master has a lot of sword, this ability presents as shield. It is really useful for you. Just remember don’t move when activating it.

  • Protects the user and nearby party members from projectiles for 10 sec [15 sec on Tier 2 Form1]
  • Heals the user and nearby party members 5% of their health over 10 sec [15 sec on Tier 2 Form1]
  • User and nearby party members take 30% reduced damage
  • Breaks if the user moves
  • Increases defense by 10% on using Frost skills
  • Moves with the user [Tier 3 Form 2]

Blaze Palm
No need for description, this one is the best fire strike for you.

  • Burns enemies for 6 sec
  • Creates 3 Flame Orbs [Tier 3 Form 1]
  • Does not generate threat [Tier 3 Form 1]
  • Can be instantly used 1 more time on critical hit [Tier 4 Form 1]

Blaze Spirit
Burn enemies in huge area. Upgrading will maintain the same effect but more damage and bigger area.

  • Inflicts 1 stack of Ember
  • Cannot be deflected
  • Deals 48 ~ 56 [4.00] additional fire damage to Burned enemies
  • Removes Frostbite, Freeze, Deep Freeze, Ice Prison from party members
  • Cast speed accelerates on consecutive use [Tier 5 Form 1]

Flare
Deal fire damage overtime around caster, it is best to use when you and party are getting flanked.

  • Ignores defense
  • Inflicts 2 stacks of Ember
  • Extends the duration of Burn up to 4 sec
  • Stacks Ember up to 5 times

Combo

Fire combo
For damage output
Flare – Blaze Palm – Flame Palm- Explosion – Blaze Spirit – Flame Palm

Ice Combo
For set up CC

Frost Palm – Ice Prison - Frost Palm – Arctic Spirit – Force Palm

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